No Goat Path Here
My phone melted itself. No photos this time. This was a practice game for September to Dismember.
Overview
- Mission: Deadly Dance
- Forces: Nomads versus Neoterra Capitaline Army (300)
- Deploy First: NCA
- First Turn: NCA
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/logo_501.png[/img][b] Tag Party?[/b]
[b]GROUP 1 | [/b][img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_regular.png[/img]8 [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_irregular.png[/img]1
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_16.png[/img] [b]INTERVENTOR Hacker Lieutenant (Hacking Device Plus)[/b] Combi Rifle / Pistol, Knife. (0.5 | [b]25[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_4.png[/img] [b]INTRUDER (X-Visor)[/b] MULTI Sniper Rifle / Pistol, CCW. (1.5 | [b]43[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_10.png[/img] [b]ZERO Hacker (Assault Hacking Device)[/b] Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | [b]24[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_33.png[/img] [b]LUNOKHOD[/b] Heavy Shotgun, Heavy Flamethrower, D-Charges, CrazyKoalas (2) / Electric Pulse. (0 | [b]25[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_32.png[/img] [b]TSYKLON[/b] Spitfire, Pitcher / Electric Pulse. (1 | [b]31[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_35.png[/img] [b]SALYUT (Minesweeper, Repeater)[/b] Electric Pulse. (0 | [b]8[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_39.png[/img] [b]WILDCAT Engineer[/b] Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | [b]23[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_34.png[/img] [b]ZONDBOT[/b] Electric Pulse. (0 | [b]3[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_41.png[/img] [b]GECKO[/b] Mk12, Chain-colt, Blitzen / . (0.5 | [b]54[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/sep.gif[/img] [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_41.png[/img] [b]GECKO PILOT[/b] 2 Assault Pistols, Knife. ([b][/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_9.png[/img] [b]BANDIT Hacker (Killer Hacking Device)[/b] Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0 | [b]25[/b])[b]GROUP 2 | [/b][img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_regular.png[/img]2 [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_irregular.png[/img]2 [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_impetuosa.png[/img]3
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_48.png[/img] [b]KRAKOT RENEGADE[/b] 2 Chain Rifles, Grenades / Pistol, DA CC Weapon. (0 | [b]14[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_13.png[/img] [b]JAGUAR[/b] Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | [b]13[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_12.png[/img] [b]MORLOCK[/b] Chain Rifle, Smoke Grenades / Pistol, E/M CCW. (0 | [b]6[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/501/logo_12.png[/img] [b]MORLOCK[/b] Chain Rifle, Smoke Grenades / Pistol, E/M CCW. (0 | [b]6[/b])
[b] 4.5 SWC | 300 Points |[/b] Open in Infinity Army
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/logo_104.png[/img][b] Neoterran Capitaline Army[/b]
[b]GROUP 1 | [/b][img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_regular.png[/img]10
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_2.png[/img] [b]FUSILIER Lieutenant[/b] Combi Rifle / Pistol, Knife. (0 | [b]10[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_2.png[/img] [b]FUSILIER (Forward Observer, Deployable Repeater)[/b] Combi Rifle / Pistol, Knife. (0 | [b]12[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_2.png[/img] [b]FUSILIER Paramedic (MediKit)[/b] Combi Rifle / Pistol, Knife. (0 | [b]12[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_2.png[/img] [b]FUSILIER[/b] Missile Launcher / Pistol, Knife. (1.5 | [b]15[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_2.png[/img] [b]FUSILIER[/b] HMG / Pistol, Knife. (1 | [b]18[/b])[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_14.png[/img] [b]FUGAZI DRONBOT[/b] Flash Pulse, Sniffer / Electric Pulse. (0 | [b]8[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_14.png[/img] [b]FUGAZI DRONBOT[/b] Flash Pulse, Sniffer / Electric Pulse. (0 | [b]8[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_12.png[/img] [b]SIERRA DRONBOT[/b] HMG / Electric Pulse. (1 | [b]25[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_22.png[/img] [b]CSU[/b] Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | [b]11[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_8.png[/img] [b]UHLAN[/b] HMG, Feuerbach / . (2 | [b]99[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/sep.gif[/img] [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_8.png[/img] [b]CRABBOT[/b] Flash Pulse / Knife. ([b][/b])[b]GROUP 2 | [/b][img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_regular.png[/img]4 [img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/orden_irregular.png[/img]1
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_9.png[/img] [b]DEVA Hacker (Hacking Device)[/b] Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | [b]31[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_14.png[/img] [b]FUGAZI DRONBOT[/b] Flash Pulse, Sniffer / Electric Pulse. (0 | [b]8[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_20.png[/img] [b]MACHINIST[/b] Combi Rifle, D-Charges / Pistol, Knife. (0 | [b]15[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_17.png[/img] [b]PALBOT[/b] Electric Pulse. (0 | [b]3[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_22.png[/img] [b]CSU[/b] Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | [b]11[/b])
[img]https://assets.infinitythegame.net/infinityarmy/img/_logosweb/104/logo_30.png[/img] [b]SWITCH[/b] 2 E/Mitter / 2 Stun Pistols, Knife. (0 | [b]14[/b])
[b] 6 SWC | 300 Points | [/b] Open in Infinity Army
Deployment
This table was really strange. The left side of the table was wide open, but the right side had a tiny gap between the two quadrants, barely enough for a 55mm base to slip through. He set up his Fugazi across edge of his deployment zone and castled his link team behind a small building on my left. Switch masqueraded as a Aquila Guard nearby, prone behind some terrain. His machinist tucked himself behind a building in the middle. The rest of his forces came down on my right, preparing to charge through the gap, save one CSU, which guarded the link team’s flank.
I have my Jaguar on the left, in case he tries to roll his link team up, backed up by a Morlock. The Bandit anchors the left along with my Tsyklon. Pretty much everything else goes on the right, trying to lock down the small gap between quadrants. I deploy the Intruder up top on a catwalk, prone on the right.
Turn 1
He gets the far right zone and I roll the close right zone, from my perspective.